I. Research and Education


Providing related topic for common courses or a development and deployment of a tailored solution according to course description and course content of each teaching program.

Students learn by placing course content in rich contextual settings that more closely mirror real-world situations in which new knowledge can be applied.  These technologies are poised to impact learning by transporting students to any imaginable location across the known universe and transforming the delivery of knowledge and empowering students to engage in deep learning. What we're doing is giving people the opportunity to see real items and bring them to life in a classroom.

For example, we can use VR tools collaboratively construct architectural models, recreations of historic site such the Alhambra palace in Granada-Spain, and engage students in topics related to crafts, music and science by offering a deeply immersive sense of place and time.

The immersive experiences provided by virtual-reality headsets can revolutionize education in all fields. By making field trips and simulations of complicated concepts accessible to people of all ages, virtual reality can make cognitive learning faster, more effective and efficient.

Architectural Engineering Courses

Architecture Engineering Teaching / Learning shall be transformed within the following themes:

  1. Architectural Design Studio - VRAD: Virtual Reality Aided Design

  2. Execution Design

  3. Interior Design

  4. Urban Design

  5. History and Theories of Architecture

  6. Building Construction

  7. Sustainable Design and Environmental Control

  8. Landscape architecture

  9. Digital Heritage, Preservation, Conservation and Documentation